31 CodeMusings tagged with 'rust'

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GoSuB Browser Progress, pt23
jaytaph 1 year ago

We've finally passed all the tree-construction parser tests! Well, almost actually. We're at 99.89%, since there are 4 tests remaining for which w...

gosub rust
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GoSuB Browser Progress, pt20
jaytaph 1 year ago

I'm struggling with Rust again. Basically I'm trying to fill in more tests, and that seems to go well, but I'm at a point I need to start filling "...

rust gosub
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GoSuB Browser Progress, pt19
jaytaph 1 year ago

We've passed the infamous test 23! With the help of phpnl slack collegue Mathijs, we've managed to get the adoption agency working properly. It se...

rust gosub
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GoSuB Browser Progress, pt18
jaytaph 1 year ago

I've seen a few contributions coming in which makes me very happy. Although one of the problems is that my ever-lasting parser branch gets out of s...

rust gosub
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GoSuB Browser Progress, pt17
jaytaph 1 year ago

I'm still working on test 23 in the tree-parser tests. :( There are a lot of steps.. and I keep finding small issues that I keep fixing, but this...

rust gosub
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GoSuB Browser Progress, pt16
jaytaph 1 year ago

Did a [blog post](https://adayinthelifeof.nl/2023/09/22/browsers.html) on one of the reasons why I started this browser project. Exploded on [hacke...

rust gosub parsing
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GoSuB Browser Progress, pt15
jaytaph 1 year ago

It seems that something "dropped" (or snapped) when it comes to the borrow checker of Rust. I think I actually get it now, and somehow I get less i...

rust gosub
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GoSuB Browser Progress, pt14
jaytaph 1 year ago

I have a bit of trouble getting the adoption agency algorithm implemented. There is lot of fighting with the borrow checker (nothing changes there)...

gosub rust
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GoSuB Browser Progress, pt13
jaytaph 1 year ago

Yes, I'm still fighting with Rust's borrow checker. I've got a lot of help from ChatGPT where it helps me to correct some mistakes (but doublecheck...

rust
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GoSuB Browser Progress, pt12
jaytaph 1 year ago

So i've got an arena which is part of a document (tree) so all the nodes are stored there, and we reference nodes through their node_id (which is a...

rust gosub html5 parser

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