31 CodeMusings tagged with 'rust'

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GoSuB Browser Progress, pt36
jaytaph 2 months ago

So it took quite a while longer for getting the CSS3 and HTML5 crates working together nicely. Together with SharkTheOne (massive shoutout, as I kn...

gosub rust
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GoSuB Browser Progress, pt35
jaytaph 3 months ago

I'm currently working on some refactoring in order to get something trivial working (html5 and css3 crate depend on each other, and results in a cy...

gosub generics traits rust
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GoSuB Browser Progress, pt33
jaytaph 10 months ago

Last week I've spend some work on the stylesheets. We are currently able to convert a CST tree into a stylesheet structure that can be used for sel...

rust css gosub
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GoSuB Browser Progress, pt31
jaytaph 11 months ago

It has been two weeks because I forgot to post a new update. So here's what's happened the last two weeks and what the next plans are: I've done s...

rust gosub ipc css
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GoSuB Browser Progress, pt29
jaytaph 11 months ago

I've spend to much time in the css3 parser that I forgot the rest of the engine :/ It looks that we are able to parse a large number of real life...

rust parsing css3
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GoSuB Browser Progress, pt28
jaytaph 1 year ago

I've spend a lot of time this week in getting the csstree system ported from javascript to rust. This turns out to work quite well and a lot of CSS...

rust css3
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GoSuB Browser Progress, pt27
jaytaph 1 year ago

It took me a while to get the css3 parser up and running. Unfortunately, I had to say goodbye to the existing parser written by neodev, but I could...

rust gosub
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GoSuB Browser Progress, pt26
jaytaph 1 year ago

There is been a lot of yak shaving the last week. I wanted to work on the whole "http connection -> rendertree" pipeline, but I got stuck at the po...

rust parsing nom css3
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GoSuB Browser Progress, pt25
jaytaph 1 year ago

I've just finished the DNS component. This will be used in the network layer so it's not much of use right now, but I could do with a bit of a brea...

rust gosub
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GoSuB Browser Progress, pt24
jaytaph 1 year ago

There are so many components we still need to write, and so many things we still do not know. We are currently designing the whole flow as a serial...

rust gosub

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