31 CodeMusings tagged with 'rust'

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GoSuB Browser Progress, pt36
jaytaph 4 weeks ago

So it took quite a while longer for getting the CSS3 and HTML5 crates working together nicely. Together with SharkTheOne (massive shoutout, as I kn...

gosub rust
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GoSuB Browser Progress, pt35
jaytaph 1 month ago

I'm currently working on some refactoring in order to get something trivial working (html5 and css3 crate depend on each other, and results in a cy...

gosub generics traits rust
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GoSuB Browser Progress, pt33
jaytaph 8 months ago

Last week I've spend some work on the stylesheets. We are currently able to convert a CST tree into a stylesheet structure that can be used for sel...

rust css gosub
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GoSuB Browser Progress, pt31
jaytaph 9 months ago

It has been two weeks because I forgot to post a new update. So here's what's happened the last two weeks and what the next plans are: I've done s...

rust gosub ipc css
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GoSuB Browser Progress, pt29
jaytaph 10 months ago

I've spend to much time in the css3 parser that I forgot the rest of the engine :/ It looks that we are able to parse a large number of real life...

rust parsing css3
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GoSuB Browser Progress, pt28
jaytaph 10 months ago

I've spend a lot of time this week in getting the csstree system ported from javascript to rust. This turns out to work quite well and a lot of CSS...

rust css3
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GoSuB Browser Progress, pt27
jaytaph 10 months ago

It took me a while to get the css3 parser up and running. Unfortunately, I had to say goodbye to the existing parser written by neodev, but I could...

rust gosub
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GoSuB Browser Progress, pt26
jaytaph 11 months ago

There is been a lot of yak shaving the last week. I wanted to work on the whole "http connection -> rendertree" pipeline, but I got stuck at the po...

rust parsing nom css3
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GoSuB Browser Progress, pt25
jaytaph 11 months ago

I've just finished the DNS component. This will be used in the network layer so it's not much of use right now, but I could do with a bit of a brea...

rust gosub
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GoSuB Browser Progress, pt24
jaytaph 11 months ago

There are so many components we still need to write, and so many things we still do not know. We are currently designing the whole flow as a serial...

rust gosub

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